Aimbot

Only for the official Gunbound server (gunboundggh.com). Using this aimbot can lead to a ban.

Features

  • Power calculation
  • Trajectory visualization
  • Auto power build-up (via key press)
  • Tornado support (currently no accurate tornado support for Turtle shot 2, Trico shot 2 and Mage shot 2)
  • Support for different window sizes and Windows UI scaling
Become member for access

Mobile support

  • Armor
    • Shot 1
    • Shot 2
    • SS
      • Shows where the rocket transforms.
  • Mage
    • Shot 1
    • Shot 2
    • SS
  • Nak
    • Shot 1
    • Shot 2
      • Two aim modes:
        • Default: It is required to aim where the ground starts and to find an appropriate spot where the line eventually goes through the target.
        • Alternative: For when the projectile goes right into ground. In this mode it can be aimed at the target.
    • SS
  • Trico
    • Shot 1
    • Shot 2
      • Multi line visualization for the balls.
    • SS
  • BigFoot
    • Shot 1
      • Multi line visualization for the rockets.
    • Shot 2
      • Multi line visualization for the projectiles.
    • SS:
      • Multi line visualization for the rockets.
  • Boomer
    • Shot 1
    • Shot 2
    • SS
      • Shows where the shot transforms.
    • Hook shot and back shot support for all shots. Currently there seems to be a bug in the aimbot where in edge cases the shot might fly back instead of that it hooks and vice versa.
  • Raon Launcher
    • Shot 1
    • Shot 2
      • Multi line visualization for the bots.
    • SS
  • Lightning
    • Shot 1
    • Shot 2
    • SS
  • JD
    • Shot 1
    • Shot 2
    • SS
  • A.Sate
    • Shot 1
    • Shot 2
    • SS
  • Ice
    • Shot 1
    • Shot 2
    • SS
  • Turtle
    • Shot 1
    • Shot 2
      • Shows where the streams merge.
    • SS
      • Timebomb and Skybomb support
      • Only one line visualized after shot opens (for skybomb).
  • Grub
    • Shot 1
    • Shot 2
      • Multi line visualization for balls.
      • Ball bounce calculation is not implemented.
    • SS
  • Aduka
    • Shot 1
    • Shot 2
    • SS
  • Kalsiddon
    • Shot 1
    • Shot 2
      • Support for shot gun shots.
    • SS
  • Frog
    • Shot 1
      • How the ball moves after ground touch is not implemented.
    • Shot 2
      • How the ball moves after ground touch is not implemented.
    • SS
      • How the ball moves after ground touch is not implemented.
  • Dragon
    • Shot 1
    • Shot 2
      • Multi line visualization.
    • SS
  • Knight
    • Shot 1
    • Shot 2
    • SS

Known limitations

  • Requires to run Gunbound in windowed mode.

License

Permission is hereby granted to any person that has access to the aimbot with an account on this site to use the program for being assisted in the game.

The program is provided “as is”, without warranty of any kind, express or implied, including but not limited to the warranties of merchantability, fitness for a particular purpose and noninfringement. In no event shall the authors or copyright holders be liable for any claim, damages or other liability, whether in an action of contract, tort or otherwise, arising from, out of or in connection with the program or the use or other dealings regarding the program.

Become member for access